Games:
The most important aspect of a game system is the availability of good games. If a system is amazingly fast, has online support and fabulous controls, but no games that you want to play, the system is basically worthless. For example, the Xbox has nearly double the games available for it than the GameCube, but many of those are not very good. Despite have more options on the Xbox, Ive purchased more games for my GameCube than I have for my Xbox, despite being a fan of both systems. Quantity of games is not necessarily important when compared to quality, and in this case the GameCube has the strongest line-up of exclusive titles of any system.- Exclusive Titles: Exclusive titles are simply games that are only available on one system, and not the others.
- Delayed Release Title: This is a title that is released first on one system, and then released later on another, usually after a number of months. This gives the system that had the title first an advantage.
The other systems have their advantages in this department, too, though. The PS2 is backwards compatible with old PS1 games, and has been on the shelves longer than any other modern system. This makes the PS2s game catalogue huge compared to either of the other two. For example, according to GameRankings.com, the GameCube has roughly 500 announced titles, the Xbox 800, and the PS2 nearly 1300. If you combine PS1 games with those numbers, the volume of titles that can ultimately be played on the PS2 falls around 2900 games. As far as Im concerned, the number of titles available on the PS2 is the primary reason, perhaps the only reason, to own the unit. The Xbox, on the other hand, has one substantial advantage: Xbox LIVE.
Online Play:
The discussion of online play basically has to center around Xbox LIVE, which is a truly unique online gaming service for the Xbox that allows users to play many games against and with other Xbox owners. Unlike the GameCube or PS2, the majority of games on the Xbox now ship with some form of online support; Xbox LIVE is a prominent part of Microsofts gaming strategy. The only downside is that too many people bought into Microsofts initial advertising schemes, promoting trash talk 101, and the network is flooded with a high number of gamers that think the voice chat is really just an added way to mock other players. While some PS2 games have online support, they do not typically use a unified network, voice chat, or a slew of other features that Xbox LIVE makes standard in every supporting game. The GameCubes online capabilities are not really competitive.
If you want to play games over the Internet, the Xbox is by far the most obvious choice. If, on the other hand, what youre interested in is hanging with your friends on a couch, playing games on the same TV, most of the systems perform equally well, depending on the gameplay experience youre after. This, again, relates back to what games are available for each system.
