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Charles Herold

Rayman Legends Developer Goes Off on Ubisoft

By February 8, 2013

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On NeoGAF. someone posted a quote they claim is from one of the developers who worked on Rayman Legends, which Ubisoft just pushed back seven months so they could release versions for other platforms as well.

The comment was posted on a Spanish-language site by someone called Zeta69, who is believed to be a developer who left Ubisoft on January 31 after finishing work on RL. It was translated on NeoGAF:

I completely understand you but you have to understand one thing. This is not a decision taken by the development team, this comes from really really high up, so please don't pick on the game.

If you're pissed, imagine how we feel. Think on the situation, we've been making overtime with this game practically since May preparing E3, and then almost a demo per month (gamescon, Wii U presentation, shops, eShop, etc...) and at the same time trying to actually finish the game. We had a first delay because it was obvious we couldn't finish on time but we gave it all to be there on February. What face do you think we had when the week we had to close the game we're being told it's not going to be released? I couldn't believe it.

For practical matters, you'll have to wait for some months for the game to be released and will most likely serve for more content to be added and do it better. For us, this means we've spent 6 months barely seeing our wifes, kids, and friends for nothing because, after all, such a haste wasn't needed. Believe it, it was a hell to swallow these news.

Even then I'm firm in what I said back in the day, Rayman Legends is an excellent game and will still be, and the team that's making it doesn't deserve to have your back turned on them just because some men in ties one day took a wrong choice. This industry is really that sh**ty.

Ubisoft's decision has resulted in considerable backlash from Wii U owners, many of whom have declared that they will now boycott the game. This will be easy to do; right now there is a drought of Wii U games, and it is likely that RL would have sold pretty briskly, but in September there will be considerable competition for gaming dollars, and this combined with the ill-will Ubisoft has incurred are likely to ruin any chance of success for the game. Ultimately this will probably be a disastrous choice that will leave everyone - gamers, developers, and even the "men in ties" - in a bad place.

 

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